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docs: Fix Windows activation command and typo in CONTRIBUTING.md #3684
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Summary of ChangesHello @88448844, I'm Gemini Code Assist1! I'm currently reviewing this pull request and will post my feedback shortly. In the meantime, here's a summary to help you and other reviewers quickly get up to speed! This pull request enhances the Highlights
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Code Review
This pull request fixes a typo and corrects the virtual environment activation command for Windows in CONTRIBUTING.md. The changes are helpful for new contributors using Windows. I've provided one suggestion to further refine the Windows command for clarity.
The bot noticed that while source was correctly removed, the word shell itself also seems to be a formatting artifact and should be removed for clarity and easy C&P Co-authored-by: gemini-code-assist[bot] <176961590+gemini-code-assist[bot]@users.noreply.github.com>
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Hi @88448844, Thank you for your contribution! We appreciate you taking the time to submit this pull request. Your PR has been received by the team and is currently under review. We will provide feedback as soon as we have an update to share. |
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Hi @wyf7107 , can you please review this |
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Hey, just wanted to know if the PR will be merged at some point? |
Description of Change
While setting up the project on a Windows machine, I found that the command for activating the virtual environment in
CONTRIBUTING.mdwas incorrect. Thesourcecommand doesn't work on Windows (unless git bash), so I've also added.\.venv\Scripts\activate.I also fixed a small grammar typo ("a Issue" → "an Issue") in the same file.
These minor changes should make it a bit easier for new contributors on Windows to get started.
Testing Plan
This is a documentation fix, so no new unit tests are needed. I've confirmed the corrected activation command works on a Windows machine.
Checklist
CONTRIBUTING.mddocument.